PIRUIT | Development Journal : 2
Hi guys !! We are back again with more exciting news . This week we are continuing our work with the game and we are excited to share some of our progress . We are currently working on the mechanics of the game and the first playable level of the game . Our level designer has been working with the artist to create a level that is attractive , engaging and challenging . The first level is the level where we will teach the player how to play the game . We will give a quick message showing the controls of the game and how to engage an enemy at the beginning of the level . The level itself consists of several platforms to explore ( including an optional section) , different types of enemies (some are challenging) and loots for you to collect . Speaking of loots , there are also some special rewards if you defeat some of the more challenging enemies and explore some areas of the map .
Those are our progress this week . The rest of our team are working on the game"s music and story and we are excited to share more of our work in the future . But thats it for today and we will see you guys next week :).
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PIRUIT
A man stranded in an island with grim fate
Status | Prototype |
Author | Florist |
Genre | Platformer |
Tags | Action-Adventure, Metroidvania, Pirates |
More posts
- Development Diary : 4Jan 18, 2018
- Development Diary : 3Jan 13, 2018
- PIRUIT | Development Journal : 1Sep 29, 2017
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